Since the beginning of the year, we are having fun sharing about 'Skeuomorphism' and now Neumorphism which is now the 'newer' term from Skeuomorphism. How about we called this trend: Neumorphism UI👋 One thing for sure, whatever you think it's a trend or not; it definitely had us creating Neumorphism for UI kits, integrations or this cool soft-UI CSS code generator by Adam .
We are featuring the work from Cristian Lorca who shared an interesting concept on his Behance profile for Harman Kardon Citation. Bringing another level of touch with speakers from the Harman Kardon family. At first glance, you can't help to appreciate all the levels of the process shared in the documentation. It's concise and clear. You wouldn't think there is so much work to design such a small interface but wrong.
A couple of minutes ago, a good friend of mine living across the Atlantic sea. Sent me a 'designer meme' to laugh about. It was a joke about designer/developer handoff supported by a beautiful UI inspired by Skeuomorphism design from the old days, circa around the 2000s. It reminded me how this is making a comeback somehow, is it? It's kind of being inspired all together with recent 'chef d'oeuvre' related to 'Retrofuturism' mixed with spacial stuff. Since all UIs nowadays are designed to be flat, boring but integrated through systems.
Let's start it off by saying that I really do enjoy diving into a student project. Fewer boundaries and more room for creativity. This is what we are mostly striving as we go deeper into our career level, once you understand your work ethic and establish a solid structure. There are times where you would just love to create something without leaving it out to requirements, user stories, feedback and etc. Pure fun, I think we all should somehow have a side-project to experiment and have fun with it.
This is a game prototype that I would love to share on ABDZ, it's a prototype (soon-to-be-released) designed by Sylvain Theyssens, Anthony Meric and Oleg Pashkovsky. First, the game is all about timing as I quote: "You are given only ninety nine seconds to succeed. The more you play, the fastest you become, and further you can go". Interesting concept right? Now let's take a closer look at the interactions, they are quite subtle especially on the UI but it gets quite creative with the game itself. It will be interesting to give it a try when it will become available.
Lipault™, a French luggage brand based in Paris, France. We are following their recent redesign of their e-commerce front by Werkstatt. More specifically the role of Pierre-Jean Doumenjou as Lead Art Director on the team. At first glance, it's a lovely design with a tremendous accent on the image portion. They are promoting the products with so much flair, you can tell that Lipault™ is a luxury brand.
Kulik Oleg is a graphic designer and a UI/UX designer based from Kharkiv, Ukraine. We are sharing his web design concept for the United States history. It's an interesting approach especially with his colours, bright orange! Do you think it does compliment the images well? I do love his choice of typography and the text layouts are intuitive plus easy to read. One particular thing that I do like a lot is how it is presented. Because of the projects we see all the time on ABDZ, I have rarely have seen this approach and it's quite good.
It's not my first time seeing this but the use of 'illustration' in product design is very important nowadays. Most of us designers are eager to craft the simplest and most intuitive user experience. Meanwhile, we do sometimes neglect the use of illustrations to communicate the features with much more tenacity. This is why we are sharing the work of Aldiyar Aidash who is a product designer taking a stab at illustrations, really great stuff! It's definitely will be inspiring some of us to take the right 'virage'.
Hrvoje Grubisic shared a beautiful brand identity and UX/UI design on his Behance profile for Uinetry™. You've probably noticed that we launched a new design and we focused on simplicity, so as you expect this project I am sharing with you here is another example of minimalist and still very elegant style. I love the grid system and how the whole system works so well, going from the logotype to collaterals and digital.
We are featuring a very interesting case study that involves 'interaction design and UI/UX' of a medical app concept for parents who needs attention for their sick kids. It's a good problem to solve, as a parent/designer. We are definitely aware of how bad are the current solutions related to healthcare, I am sure they are good solutions but it's not available for everyone to use. Maybe one day, soon enough. Another thing to note, the case study we are sharing today is by 7 ahang, a student from Hangzhou, China.
We are sharing the work from creative director Daniel Tan from Tofu Design based in Kuala Lumpur, Malaysia. Say hello to his concept entitled: Aero, a flight booking experience for the Web. At first glance, it's definitely an updated UI with "less clutter" that would just fill the experience with legal information and ad placements. There are cool ideas like the one-click access but I particularly like the "See your journey" feature, that's pretty neat and totally enhance the booking expectations.
Let's take a look at this web design by Ovik Mooshlyan for a furniture website concept. He is a UI/UX designer at Cetis Branding Agency based in Moscow, Russian Federation. His retail concept has interesting points to share with having the total straight in the navigation bar. I personally liked the grid system which was pretty unconventional where he didn't use any shadows or blur. We are getting used of seeing more and more retail web designs looking more alike to each other, it's nice to discuss a design taking another direction.
Ilya Sablin and Sergey Nikonenko have shared what I think a pretty unique project on their Behance. Particularly on the technical side of things since it's NOT just about an interface, they are pushing forward to the entire experience including its technicality, functionality and security.
A new Pure Design Inspiration is up, it's been a little while! I was caught with our move to another country but things are settling down. One burst of inspiration roundup just for you. For this week, I decided to explore Dribbble with the theme of 'dashboard design'. As a context of having a 'workspace' with a navigation, data, and what are the little micro user interactions designers are putting an effort on to create a simple and interesting experience.
Happy Friday everyone! I wanted to end the week with this UI/UX case study by the folks from Tubik Studio, a kickass digital studio based in Dnipropetrovsk, Ukraine. We are showcasing one of their latest projects, the mobile UI design for a perfect recipes app. An application where you will be able to learn to cook by following recipes and also a food shopping experience.
Design Systems, a term that is easily misunderstood among many of us or within the industry. Why? Well, it's because we all have our own conclusions about what is a Design System. I don't personally think there are any right or wrong ways of creating a DS (Short of Design System). I believe that it all depends on what is the scale of the company you are working for whatever that is small or big. This is where the difference should be more affected by. We can go deeper on ABDZ if you wanna know more about Design Systems.
Product designer Moe Slah have shared with us a concept for Facebook AR. Moe is doing an excellent job at creating these concepts especially in a way to bring ideas and experiments together. Starting off with the branding with an interesting logo concept and cheers on pulling its multiple use cases. The overall design is very similar to the current Facebook UI but what's great is Moe's take on the AR itself, it kinds of reminds me of what Google is doing right now with AR mode in Google Maps.
Cuneyt Sen shared a really cool project on Behance for an app design presentation as well as brand identity for Bonarego, a tourist guide application with video & audio targeting today's independent travelers. The reason I like this project is of course interface design but also the way it is shows the features. From the UI point of view there are a few nice touches. I love the organic element it was created and how it is used on certain elements of the UI, like the avatar for example.
A new Pure Design Inspiration is up! One burst of inspiration roundup just for you. For this week, I decided to surf Dribbble with the mindset of 'banking app design' inspiration. With the launch of the Apple Card, designers are taking a stab at experimenting with concepts and they are filled with 'gradients'. Yes! It's coming back for real, what do you think?
We are taking a look at this web design project by Dops Digital, a studio based in Lviv, Ukraine. This featured project is about either a concept or an upcoming new site for National Geographic. It's an overall lovely design! The idea as and I quote: "...in order to bring people as close to the nature as possible". Built with an 8-Point Grid, the visual approach will be mostly about vertical rhythm to play with the repetitive pattern. It's pretty neat!